Curiosity Lab · The five senses

Five Senses

Your child hears a short scene, such as a bell ringing or fresh bread, and taps one of two picture answers. Early questions ask which body part does the job; later ones ask which sense noticed something, or what to do to stay safe. If the first tap misses, a short spoken line explains and your child tries again.

Free for every family until 20 November 2026Every game and level. No card needed.

Which part TASTES the sweet strawberry?

A strawberry, and two answers: your tongue and your ears.
A real screen from the game’s first level.

What it practises

  • Match eyes, ears, nose, tongue and skin to their jobs
  • Name the sense that noticed something in a short scene
  • Choose safe actions around loud music, found berries and hot drinks
  • Notice senses working together, or in the dark

How the levels grow

  1. Seed Level 1
  2. Sprout Level 2
  3. Bloom Level 3
  4. Flourish Level 4
  5. Shine Level 5

Both age bands get the same questions; the level decides which bank is used. Level 1 asks which body part does a job, such as eyes for a rainbow or ears for a bell. Level 2 asks which sense found something out: salty soup, a hidden kitten, rough sandpaper, a sour lemon, or glasses that help eyes. Level 3 covers two senses at once, finding flowers with eyes closed, a dark room, a mystery bag, and safe choices. Levels 4–5 reuse the level 3 bank. Levels 1–3 give five questions and levels 4–5 give six, each with two choices.

Ages 2–4 play on the Pre-Nursery path and ages 4–6 on the Kindergarten path. Good play climbs a level; a hard day holds it, and a level earned is never taken away.

What you might notice

  • Does your child point to their own eyes, ears or nose as they answer?
  • Do they slow down on the safety questions, such as berries found in the park?
  • Can they explain a choice with sense words like rough, sour or loud?

Try it at home

Put three large, safe things in a pillowcase: a sock, a wooden spoon and an orange. Your child feels one without looking and guesses what it is. Then smell the orange together and talk about which sense helped each time. Nothing from the bag goes in the mouth.

Not in this game: The game does not practise tasting or touching real things; every answer is a tap on a picture.

More in Curiosity Lab

  • An apple hanging on a tree, and two answers: It falls down and It stays up.

    Gravity Drop

    Predict and identify falling or supported objects

    Ages 4–6

  • Two baskets, Usually hot and Usually cold, and a hot drink, a pot of stew, an ice cube and a snowman to sort.

    Hot & Cold Lab

    Use hot, warm, cool and cold in pictured examples

    Ages 2–6

  • Two cards: the rock and the sunflower.

    Living World

    Distinguish pictured living and non-living examples

    Ages 2–6

  • Two cards: balloons and clouds.

    Weather Watch

    Recognise weather words and pictured clues

    Ages 2–6

  • Two baskets, Floats on top and Sinks down, and a key, a leaf, a duck and a stone to sort.

    Sink or Float

    Predict whether pictured things float or sink

    Ages 2–6

Every game is free until 20 November 2026.

Five Senses and the other 43 games, every level, with no card and no payment.

Play Five Senses free