Curiosity Lab · Forces

Gravity Drop

Your child looks at a small motion scene and chooses what they think will happen. Some rounds then animate the event and ask what they noticed; others ask a direct question about support or movement. Choices involve pictured objects, so the activity needs no real dropping or pushing experiment.

Free for every family until 20 November 2026Every game and level. No card needed.

The apple hangs on the tree. When it comes loose, what will happen?

An apple hanging on a tree, and two answers: It falls down and It stays up.
A real screen from the game’s first level.

What it practises

  • Predict and identify falling or supported objects
  • Distinguish pictured pushes and pulls
  • Choose and check a pictured path or stopping design

How the levels grow

  1. Seed Level 1
  2. Sprout Level 2
  3. Bloom Level 3
  4. Flourish Level 4
  5. Shine Level 5

For ages 4–6, each level draws from its own bank. Level 1 includes falling, support and push-or-pull questions. Level 2 moves to push strength, ramps, stopping a ball and observing a collision. Level 3 includes comparing ramps, choosing a path, changing direction and watching movement at an edge. Levels 4–5 draw from that same third bank rather than add new motion topics. The first three levels select five scenarios; levels 4–5 select six. The selection can mix direct questions with prediction-and-observation scenes.

This game is on the Kindergarten path, for ages 4–6. Good play climbs a level; a hard day holds it, and a level earned is never taken away.

What you might notice

  • Does your child describe the result after the animation?
  • Can they separate what they guessed from what they saw?

Try it at home

On paper, draw a toy resting on a table and a second picture of it supported by a hand. Ask what is holding it in each scene. Let your child add another pretend support, keeping this a drawing conversation without dropping household objects.

Not in this game: The game does not measure real forces or provide an open-ended physics experiment.

Home-learning units that use it

KG 2
Push and Pull
Ready for Class 1
Moving Around

More in Curiosity Lab

  • Two baskets, Usually hot and Usually cold, and a hot drink, a pot of stew, an ice cube and a snowman to sort.

    Hot & Cold Lab

    Use hot, warm, cool and cold in pictured examples

    Ages 2–6

  • Two cards: the rock and the sunflower.

    Living World

    Distinguish pictured living and non-living examples

    Ages 2–6

  • Two cards: balloons and clouds.

    Weather Watch

    Recognise weather words and pictured clues

    Ages 2–6

  • Two baskets, Floats on top and Sinks down, and a key, a leaf, a duck and a stone to sort.

    Sink or Float

    Predict whether pictured things float or sink

    Ages 2–6

  • A strawberry, and two answers: your tongue and your ears.

    Five Senses

    Match eyes, ears, nose, tongue and skin to their jobs

    Ages 2–6

Every game is free until 20 November 2026.

Gravity Drop and the other 43 games, every level, with no card and no payment.

Play Gravity Drop free