Big World
Big World practises noticing people, routines and caring choices in pictured scenes. Helper Heroes asks who can help, which tool they use and where they work. Eco Helpers offers choices about rubbish, water, reuse and looking after nature. Day & Night connects sky clues and familiar routines with parts of the day. Your child listens to each short question and taps one of two pictured answers.
Every game is free for every family until 20 November 2026. No card, no payment.
Where to start
For ages 2–4, begin with Day & Night's sky and routine pictures, then try Helper Heroes to name who helps. For ages 4–6, start with Helper Heroes, then Eco Helpers for caring choices. Both bands use the same content banks; later levels include helpers' workplaces and reuse or recycling choices.
Every game starts at Seed, level 1, and climbs to Shine. Good play climbs a level; a hard day holds it, and a level earned is never taken away.
What these games practise
- Match community helpers with their jobs, tools and workplaces
- Choose pictured actions that save water or reduce litter
- Recognise opportunities to reuse things in everyday scenes
- Connect daily routines with day and night
- Notice pictured signs of morning and evening
Try it at home
Use the blank back of a sheet of paper to draw a pretend neighbourhood helper and a tool they use. Invite your child to point to the tool and describe its job. Talk about using both sides of the paper while you add another detail together.
Not in these games: These games do not practise emergency phone numbers or your local recycling rules.
Other worlds
- Letter ForestLetters & words, 4 games
- Sound SanctuaryPhonics & sounds, 5 games
- Pencil PathTracing & matching, 3 games
- Number HarborCounting & adding, 8 games
- Shape CityShapes & building, 4 games
- Logic LagoonThinking games, 4 games
- Measure MountainSizes & measuring, 2 games
- Memory MeadowRemembering, 3 games
- Focus FarmWatch closely, 1 game
- Friendship GroveFeelings, 1 game
- Curiosity LabLittle scientists, 6 games