Weekly plan · KG 2 · ages 5–6

One week, one page.

One activity for each strand this week. Do them on the days that suit you, repeat any you enjoy, and skip what doesn't fit. Each strand moves through its own units at its own pace.

Our week: KG 2, week 12

Dates: to  ·  Try one activity on a day that suits you. Repeat or pause any part.

Reading & talking

Reading Words with ar and or
Week 1 of about 3

Do: Read an ar ending. Write car, jar and far. Underline ar in each word. Say that part as you hear it in car, then join it to each first sound. Read the whole words normally. Explain far using a familiar distance. Notice the shared rhyming ending without changing your child's accent.

You need: Paper and a pencil

Talk: Which letters make the shared ending in car and jar?

We noticed:

Game (optional): Rhyme Time

wasilearn.com/learn/kg-2/reading-ar-and-or

Writing & pencil control

A Menu for Our Table
Week 1 of about 3

Do: Choose the food names. Agree two or three foods for a pretend meal, perhaps roti, daal and mango. Say each name. Your child writes what they can hear, with your help for unfamiliar spellings. Put each name on its own line.

You need: Paper and a pencil

Talk: What can our reader choose?

We noticed:

Game (optional): Word Builder

wasilearn.com/learn/kg-2/a-menu-for-our-table

Numbers & shapes

Counting in 2s, 5s and 10s
Week 3 of about 3

Do: Hundred chart walk. Colour every tenth number. What do you notice? Then colour the fives in another colour.

You need: A hundred square drawn on paper

Talk: Why is counting in twos faster?

We noticed:

Game (optional): Counting Stars

wasilearn.com/learn/kg-2/counting-in-steps

Science & our world

Animals and Habitats
Week 3 of about 3

Do: Camouflage hunt. Hide some shapes that match the background and some that don't. Which does your child find first? Why?

You need: Paper shapes coloured to match your garden or carpet

Talk: How does its colour help an animal hide?

We noticed:

Game (optional): Living World

wasilearn.com/learn/kg-2/animals-and-habitats

Thinking & feelings

Choose with Two Clues
Week 2 of about 3

Do: A place for both. Draw two large overlapping loops. Label one red and one cups. Add small drawings directly inside: a red sock, blue cup and red cup. Discuss why the red cup belongs in the shared space. Your child chooses another drawing to add.

You need: Paper and crayons

Talk: Where could our red cup belong?

We noticed:

Game (optional): Focus Farm

wasilearn.com/learn/kg-2/choose-with-two-clues

Moving & making

The Sound of Our Shop
Week 1 of about 2

Do: Set up the counter. Pretend to open a fruit shop. Draw mangoes and bananas as the stock. Decide who serves and who buys. Practise placing an item beside its picture label, offering it with two hands and explaining what the shopkeeper does. Swap roles without needing prices or payment.

You need: Two checked empty boxes, paper and crayons

Talk: What does our shopkeeper need to do?

We noticed:

Game (optional): Five Senses

wasilearn.com/learn/kg-2/the-sound-of-our-shop

A possible rhythm: one or two strands a day, on the days that suit you. Swap days freely. Games are optional and never replace the home activity.

Something we would like to repeat:

KG 2 skills checklist →