Weekly plan · KG 2 · ages 5–6

One week, one page.

One activity for each strand this week. Do them on the days that suit you, repeat any you enjoy, and skip what doesn't fit. Each strand moves through its own units at its own pace.

Our week: KG 2, week 10

Dates: to  ·  Try one activity on a day that suits you. Repeat or pause any part.

Reading & talking

Long Vowel Sounds: ai ee igh oa oo
Week 4 of about 5

Do: Sound of the week wall. Write the sound of the week (say 'ee') at the top. Every time you find an ee word in a book or on a sign, write it on the wall.

You need: A big sheet of paper

Talk: Which two letters make the 'ai' sound in 'rain'?

We noticed:

Game (optional): Sound Hunt

wasilearn.com/learn/kg-2/long-vowel-sounds

Writing & pencil control

Write a Message for Someone
Week 1 of about 2

Do: Choose the reader. Ask who might use a short message, such as Abba, a sibling or another carer. Choose a real small request. Say it aloud together, for example 'Please put my book on the table.' Help your child decide which object and place the reader needs to know.

You need: Paper and a pencil

Talk: Who will read your message?

We noticed:

Game (optional): Trace It

wasilearn.com/learn/kg-2/write-a-message-for-someone

Numbers & shapes

Doubles to 20
Week 1 of about 3

Do: Same on both hands. Show the same number of fingers on each hand, such as three and three. Your child copies you and counts all the fingers: 'Three and three make six. Double three is six.' Try each double up to five and five. Then your child shows one for you to name.

You need: Your hands

Talk: What is double four, and how can we check?

We noticed:

Game (optional): Share and Group

wasilearn.com/learn/kg-2/doubles-to-twenty

Science & our world

Animals and Habitats
Week 1 of about 3

Do: Habitat boxes. Make a desert, an ocean, a forest and a snowy land. Your child places each animal and explains why it lives there.

You need: Four shoeboxes or areas of paper, animal pictures

Talk: Why do polar bears have thick fur?

We noticed:

Game (optional): Living World

wasilearn.com/learn/kg-2/animals-and-habitats

Thinking & feelings

Listen, Check and Do
Week 3 of about 3

Do: Tell the next person. Give a short message: "Put the cup on the cloth." Your child tells another family member, or tells you after a brief pause. The listener follows it. Look together at the result and ask whether any part needs repeating.

You need: A cup and a folded cloth

Talk: Did the message tell us enough?

We noticed:

Game (optional): Listen & Remember

wasilearn.com/learn/kg-2/listen-check-and-do

Moving & making

Matching Prints and Mirror Moves
Week 2 of about 3

Do: Find each mark's partner. Point to a mark on one side and find its partner across the fold. Add a crayon mark and try drawing its matching partner on the other side. Fold to check their positions. Matching need not be exact; talk about what you notice rather than correcting the whole picture.

You need: The dry print or drawing and crayons

Talk: Where is this mark's matching partner?

We noticed:

Game (optional): Match Paths

wasilearn.com/learn/kg-2/matching-prints-and-mirror-moves

A possible rhythm: one or two strands a day, on the days that suit you. Swap days freely. Games are optional and never replace the home activity.

Something we would like to repeat:

KG 2 skills checklist →