Weekly plan · KG 2 · ages 5–6

One week, one page.

One activity for each strand this week. Do them on the days that suit you, repeat any you enjoy, and skip what doesn't fit. Each strand moves through its own units at its own pace.

Our week: KG 2, week 17

Dates: to  ·  Try one activity on a day that suits you. Repeat or pause any part.

Reading & talking

Reading ur, ir and er
Week 1 of about 2

Do: A word window. Write turn and burn. Cover everything except ur with folded paper. Say that part naturally, then uncover and blend each word. Explain burn without using heat. Say both words again and listen for their matching endings.

You need: Paper and a pencil

Talk: Where is ur in turn?

We noticed:

Game (optional): Rhyme Time

wasilearn.com/learn/kg-2/reading-ur-ir-and-er

Writing & pencil control

Questions for Someone
Week 3 of about 3

Do: Use the question page. Invite the willing reader to sit with you. Your child reads or asks the question with help, then listens. Record one answer word or a quick picture in the box. Read it back together to check you heard the answer.

You need: The page and a pencil

Talk: What answer shall we remember?

We noticed:

Game (optional): Sight Words

wasilearn.com/learn/kg-2/questions-for-someone

Numbers & shapes

Measuring with Hands and Cubes
Week 2 of about 3

Do: Footsteps across the room. Walk heel-to-toe across the room and count your steps. Then an adult does it. Why are the numbers different?

You need: The room

Talk: What happens if we leave gaps between the blocks?

We noticed:

Game (optional): Size Safari

wasilearn.com/learn/kg-2/measuring-with-hands-and-cubes

Science & our world

Sunlight, Moonlight, Day and Night
Week 3 of about 3

Do: Our Moon record. At a safe time chosen by an adult, draw the Moon if visible. Write day or night beside it together. If it is not visible, record that instead. Explain that moonlight is sunlight reflected from the Moon; the Moon does not switch on at night.

You need: Paper and crayons

Talk: Can we sometimes see the Moon during the day?

We noticed:

Game (optional): Day & Night

wasilearn.com/learn/kg-2/sunlight-moonlight-day-and-night

Thinking & feelings

When a Game Does Not Go My Way
Week 1 of about 3

Do: A pretend result. Draw Sara finishing a game after another player wins. Ask how either player might feel. Speak for Sara: "I hoped to win. I need a pause." Try a reply that listens, such as "I can wait with you."

You need: Paper and crayons

Talk: How might Sara feel after the game?

We noticed:

Game (optional): Feelings Friends

wasilearn.com/learn/kg-2/when-a-game-does-not-go-my-way

Moving & making

A Puppet with a Feeling
Week 1 of about 3

Do: Give our puppet a face. With your child, choose a face to draw on the puppet. Slip a hand inside the sock and try opening and closing the fingers gently. For paper, fold a sheet and open and close the fold. Let your child choose a name for the character.

You need: A sock or paper, and crayons or a washable marker

Talk: How could your puppet move gently?

We noticed:

Game (optional): Feelings Friends

wasilearn.com/learn/kg-2/a-puppet-with-a-feeling

A possible rhythm: one or two strands a day, on the days that suit you. Swap days freely. Games are optional and never replace the home activity.

Something we would like to repeat:

KG 2 skills checklist →