Weekly plan · KG 2 · ages 5–6

One week, one page.

One activity for each strand this week. Do them on the days that suit you, repeat any you enjoy, and skip what doesn't fit. Each strand moves through its own units at its own pace.

Our week: KG 2, week 17

Dates: to  ·  Try one activity on a day that suits you. Repeat or pause any part.

Reading & talking

Reading ur, ir and er
Week 1 of about 2

Do: A word window. Write turn and burn. Cover everything except ur with folded paper. Say that part naturally, then uncover and blend each word. Explain burn without using heat. Say both words again and listen for their matching endings.

You need: Paper and a pencil

Talk: Where is ur in turn?

We noticed:

Game (optional): Rhyme Time

wasilearn.com/learn/kg-2/reading-ur-ir-and-er

Writing & pencil control

Questions for Someone
Week 3 of about 3

Do: Use the question page. Invite the willing reader to sit with you. Your child reads or asks the question with help, then listens. Record one answer word or a quick picture in the box. Read it back together to check you heard the answer.

You need: The page and a pencil

Talk: What answer shall we remember?

We noticed:

Game (optional): Sight Words

wasilearn.com/learn/kg-2/questions-for-someone

Numbers & shapes

Time and Days
Week 2 of about 3

Do: Paper plate clock. Draw a clock with numbers 1 to 12. Lay the shorter strip as the hour hand and the longer as the minute hand, both starting at the centre. Show 3 o'clock with the long hand at 12 and the short hand at 3. Try another o'clock time.

You need: Paper, a pencil and two paper strips of different lengths torn by an adult

Talk: What day comes after Tuesday?

We noticed:

Game (optional): Clock Steps

wasilearn.com/learn/kg-2/time-and-days

Science & our world

Caring for Our Surroundings
Revisit, or choose your next unit

Do: A shared space. Draw a pretend park with a wrapper on the path and a plant beside it. Discuss what might help. Explain that an adult handles unknown rubbish, sharp items and dirty waste. Choose a safe job at home, such as putting your own clean scrap paper in its agreed place.

You need: Paper and crayons

Talk: When can we turn the tap off without missing a washing step?

We noticed:

Game (optional): Eco Helpers

wasilearn.com/learn/kg-2/caring-for-our-surroundings

Thinking & feelings

When a Game Does Not Go My Way
Week 1 of about 3

Do: A pretend result. Draw Sara finishing a game after another player wins. Ask how either player might feel. Speak for Sara: "I hoped to win. I need a pause." Try a reply that listens, such as "I can wait with you."

You need: Paper and crayons

Talk: How might Sara feel after the game?

We noticed:

Game (optional): Feelings Friends

wasilearn.com/learn/kg-2/when-a-game-does-not-go-my-way

Moving & making

The Sound of Our Shop
Revisit, or choose your next unit

Do: Sound and service together. One person makes the opening sound while the other welcomes a customer. Practise asking for two drawn mangoes, finding them and packing them into a box. Give a spoken warning before the closing sound. Switch musician and shopkeeper roles so each person coordinates with the other's cue.

You need: The pretend shop and instruments

Talk: How do the cup and box sound different?

We noticed:

Game (optional): Five Senses

wasilearn.com/learn/kg-2/the-sound-of-our-shop

A possible rhythm: one or two strands a day, on the days that suit you. Swap days freely. Games are optional and never replace the home activity.

Something we would like to repeat:

KG 2 skills checklist →