Our week: KG 2, week 1
Dates: to · Try one activity on a day that suits you. Repeat or pause any part.
Reading & talking
Do: Sound sort. Read each word and sort it into piles by its two-letter sound. Underline the two letters that stick together.
You need: Word cards: ship, shop, chip, chin, thin, moth, ring, sing
Talk: How many sounds are in 'ship'? (three: sh-i-p)
We noticed:
Game (optional): Sound Hunt
Writing & pencil control
Do: Say it, count it, write it. Choose a sentence together ('I can run fast.'). Say it, count the words on fingers, then write it, leaving a finger space after each word.
You need: Paper, pencil
Talk: What does every sentence start with?
We noticed:
Game (optional): Trace It
Numbers & shapes
Do: Ten in the bed. Sing 'Ten in the bed'. When some fall out, how many are left in the bed? 'Seven in bed, three on the floor: seven and three make ten.'
You need: Ten small toys, a towel as a bed
Talk: What goes with 6 to make 10?
We noticed:
Game (optional): Make the Number
Science & our world
Do: Push or pull hunt. Open doors, drawers, the fridge, a zip. Is it a push or a pull? Make a two-column list with pictures.
You need: The house
Talk: Is kicking a ball a push or a pull?
We noticed:
Game (optional): Gravity Drop
Thinking & feelings
Do: Who am I?. Give clues one at a time: 'I am an animal. I have a long neck. I eat leaves from tall trees.' Your child guesses after each clue.
You need: Nothing
Talk: How did you work that out?
We noticed:
Game (optional): Odd One Out
A possible rhythm: one strand a day, Monday to Friday, or fewer days. Swap days freely. Games are optional and never replace the home activity.
Something we would like to repeat: