Weekly plan · KG 1 · ages 4–5

One week, one page.

One activity for each strand this week. Do them on the days that suit you, repeat any you enjoy, and skip what doesn't fit. Each strand moves through its own units at its own pace.

Our week: KG 1, week 10

Dates: to  ·  Try one activity on a day that suits you. Repeat or pause any part.

Reading & talking

More Sounds: g o c k e u r h b f l
Week 2 of about 5

Do: Pick a word. An adult writes hot, bug, red, fun and leg on separate large cards. Lay them face down. Your child chooses one, turns it over and tries reading it. Help with a sound if needed, then say the whole word together. Keep cards in use so every word gets another turn.

You need: Large paper cards and a pencil

Talk: Can you read this word? What does it mean?

We noticed:

Game (optional): Sound Hunt

wasilearn.com/learn/kg-1/letter-sounds-2

Writing & pencil control

A List for Our Play
Week 2 of about 3

Do: Let the list help. Ask your child to use the list to collect the two things with you. Read each entry together. Let them tick or mark it when found. If something is missing from the list, add one useful picture, letter or word.

You need: The list and chosen household things

Talk: Which sound could you write?

We noticed:

Game (optional): Word Builder

wasilearn.com/learn/kg-1/a-list-for-our-play

Numbers & shapes

Adding and Taking Away
Week 4 of about 4

Do: Story sums. Tell a story: '4 cars are parked. 2 more come. How many now?' Your child acts it out and counts all.

You need: Toy cars, dolls or fruit

Talk: How many altogether?

We noticed:

Game (optional): Add & Take Away

wasilearn.com/learn/kg-1/adding-and-taking-away

Science & our world

Animals and Their Babies
Week 1 of about 2

Do: Mother and baby match. Match them: hen and chick, cow and calf, dog and puppy, cat and kitten, sheep and lamb.

You need: Pictures of animals and their babies

Talk: What is a baby cow called?

We noticed:

Game (optional): Living World

wasilearn.com/learn/kg-1/animals-and-babies

Thinking & feelings

When Plans Change
Week 1 of about 3

Do: A rainy plan. Draw Sara hoping to play outside, then add rain. Ask how she might feel; more than one answer can fit. Say, "You wanted to go outside. I can sit with you." Let your child draw what Sara might want next.

You need: Paper and crayons

Talk: How might Sara feel about the rain?

We noticed:

Game (optional): Feelings Friends

wasilearn.com/learn/kg-1/when-plans-change

Moving & making

Print a Pattern for Outdoor Play
Week 2 of about 3

Do: Keep the border going. Make a border with a ring, two ovals, then another ring and two ovals. Say the repeating group together. Invite your child to continue it. If a mark overlaps, keep going or make it part of a new idea. Let painted work dry before using it.

You need: The tools, paper and optional paint or crayons

Talk: Which group repeats in your border?

We noticed:

Game (optional): Pattern Parade

wasilearn.com/learn/kg-1/print-a-pattern-for-outdoor-play

A possible rhythm: one or two strands a day, on the days that suit you. Swap days freely. Games are optional and never replace the home activity.

Something we would like to repeat:

KG 1 skills checklist →