Weekly plan · KG 2 · ages 5–6

One week, one page.

One activity for each strand this week. Do them on the days that suit you, repeat any you enjoy, and skip what doesn't fit. Each strand moves through its own units at its own pace.

Our week: KG 2, week 21

Dates: to  ·  Try one activity on a day that suits you. Repeat or pause any part.

Reading & talking

Word Families
Week 1 of about 3

Do: Word family houses. Write words in the windows of each house: cat, hat, mat, sat. How many can your child add?

You need: Paper houses, each with a family written on the roof (-at, -ig, -op)

Talk: What do 'hop', 'top' and 'mop' have in common?

We noticed:

Game (optional): Rhyme Time

wasilearn.com/learn/kg-2/word-families

Writing & pencil control

A Small Fact Page
Week 1 of about 3

Do: Look before writing. Look at one cup together. Say two things you can check by looking, such as its colour and whether it has a handle. Choose a short heading for the page. Your child writes familiar words while you help with unfamiliar ones.

You need: An unbreakable cup, paper and a pencil

Talk: What can we check by looking?

We noticed:

Game (optional): Sight Words

wasilearn.com/learn/kg-2/a-small-fact-page

Numbers & shapes

Money and Shopping
Week 3 of about 3

Do: Piggy bank count. Once a week, count what is inside. Count the 1s first, then add the 2s and 5s.

You need: A money box

Talk: Do you have enough to buy this?

We noticed:

Game (optional): Pay and Change

wasilearn.com/learn/kg-2/money-and-shopping

Science & our world

Caring for Our Surroundings
Revisit, or choose your next unit

Do: A shared space. Draw a pretend park with a wrapper on the path and a plant beside it. Discuss what might help. Explain that an adult handles unknown rubbish, sharp items and dirty waste. Choose a safe job at home, such as putting your own clean scrap paper in its agreed place.

You need: Paper and crayons

Talk: When can we turn the tap off without missing a washing step?

We noticed:

Game (optional): Eco Helpers

wasilearn.com/learn/kg-2/caring-for-our-surroundings

Thinking & feelings

When a Game Does Not Go My Way
Revisit, or choose your next unit

Do: Choose an ending. Draw three choices: put the game away together, take a pause or play again if both agree. After a pretend or real round, choose an ending. Model "Thanks for playing" without requiring your child to repeat it or hide disappointment.

You need: Paper and crayons

Talk: Which ending would work for both of us?

We noticed:

Game (optional): Feelings Friends

wasilearn.com/learn/kg-2/when-a-game-does-not-go-my-way

Moving & making

The Sound of Our Shop
Revisit, or choose your next unit

Do: Sound and service together. One person makes the opening sound while the other welcomes a customer. Practise asking for two drawn mangoes, finding them and packing them into a box. Give a spoken warning before the closing sound. Switch musician and shopkeeper roles so each person coordinates with the other's cue.

You need: The pretend shop and instruments

Talk: How do the cup and box sound different?

We noticed:

Game (optional): Five Senses

wasilearn.com/learn/kg-2/the-sound-of-our-shop

A possible rhythm: one or two strands a day, on the days that suit you. Swap days freely. Games are optional and never replace the home activity.

Something we would like to repeat:

KG 2 skills checklist →