Our week: KG 2, week 21
Dates: to · Try one activity on a day that suits you. Repeat or pause any part.
Reading & talking
Do: Word family houses. Write words in the windows of each house: cat, hat, mat, sat. How many can your child add?
You need: Paper houses, each with a family written on the roof (-at, -ig, -op)
Talk: What do 'hop', 'top' and 'mop' have in common?
We noticed:
Game (optional): Rhyme Time
Writing & pencil control
Do: Look before writing. Look at one cup together. Say two things you can check by looking, such as its colour and whether it has a handle. Choose a short heading for the page. Your child writes familiar words while you help with unfamiliar ones.
You need: An unbreakable cup, paper and a pencil
Talk: What can we check by looking?
We noticed:
Game (optional): Sight Words
Numbers & shapes
Do: Heaviest of three. Ask your child to guess which of the three is heaviest. Compare two of them on the balance, then compare the heavier one with the third. Line all three up from heaviest to lightest, and check any pair again. Let your child choose three new things and explain their order.
You need: The hanger balance, a crayon, a sock and a slipper
Talk: How can we find the heaviest of three things?
We noticed:
Game (optional): Size Safari
Science & our world
Do: Feel air moving. While seated, gently move the folded paper towards your own forearm without touching it. Offer your child a turn if comfortable, keeping it away from eyes. Ask what they feel when the paper moves and stops. Explain that the paper pushes air.
You need: A folded sheet of paper
Talk: What do you feel when the paper fan moves?
We noticed:
Game (optional): Weather Watch
Thinking & feelings
Do: Know when my turn comes. Agree to draw one circle each, passing a shared crayon after every circle. Before your turn, say when your child's turn comes. They choose whether to watch or plan their circle. Keep spare crayons available and pause if waiting becomes uncomfortable.
You need: Paper and crayons
Talk: What will tell you it is your turn?
We noticed:
Game (optional): Feelings Friends
Moving & making
Do: Choose one gentle hop. At a chosen square, offer one small hop on the spot with your hand available for support. Return to two steady feet before moving on. Walking or finger steps are equally welcome. Say the next number before entering its square; stop for discomfort.
You need: The same grid
Talk: Where will you pause with both feet steady?
We noticed:
Game (optional): Number Train
A possible rhythm: one or two strands a day, on the days that suit you. Swap days freely. Games are optional and never replace the home activity.
Something we would like to repeat: